I didn't set out to start a game studio.
I was looking for a fun game for my toddler that wasn't filled with ads or too complicated. I wanted a game where she could tap on animals, hear the sounds they make, learn new words and colors, and build hand-eye coordination.
I counldn't find one, so I decided to build it myself.
As a father of two daughters, every game starts at home.
Before a game reaches your family, it has to win over mine first. My daughters are my very first playtesters, if they get frustrated, I make it easier. If they lose interest, I make it more fun. If they love it, then I know it's ready!
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